Riot Games Planning Longer Games With LoL Patch 9.2

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After a few months of crazy metaplay that has seen China rising to the title of League of Legends World Champion, we are now seeing young South Korean teams, such as Griffin, rising as emperors in the LCK previously dominated by Faker and company. The ninth season of the game arrived this week, and the LoL Patch 9.2 could end this high tempo.

Riot Games is changing the metagame with the new update to League of Legends, doing so by pointing to a couple of sensitive issues. It may be an adjustment to the strike rate of the turrets in the opposite direction as was introduced at the end of November. This may further extend the viability of other champions in the metagame.

Baron Nashor Nerfed

In the past year, winning a League of Legends game didn’t take much time. However, with adjustments such as the rewards for streak and farm in the new season, Riot is trying to push the games to last longer. It was not uncommon, at a difference of a few thousand gold around the 20th minute, to get a very early Baron Nashor. It was the key element in the subsequent siege and would regularly lead to a victory in under 22 minutes.


Credits: Riot Games

In this LoL 9.2 patch, Riot has changed the progression of the statistics. It now generates the advantage of the neutral objectives from being linear with time to exponential. In other words, the growth accelerates with the time elapsed. Before the new patch, if your team finished Baron in the first 20 minutes of the game, you would get 24 Attack Damage, 40 Ability Power, and 70% resistance against enemies. These numbers have now dropped to 12, 20, and 50%, respectively.

The above-mentioned difference might be the one to overtake the previous model, resulting in pushing the games as late as half an hour. It reflects that the Nashor will not close as many games as before. Additionally, the armor and magic resistance of the nexus and inhibitor towers will increase by 15 points between minutes 31 and 45. The sieges will therefore be somewhat more difficult.

LoL patch 9.2 – A disaster for junglers?

Since May of last year, a much more important role was granted to the champions that go through the neutral camps of the Summoner Rift. The role of the jungler was rivaling that of the solo lane for being the most experienced champion in the game.

LoL Patch 9.2

Credits: Riot Games

The neutral camps previously provided a great amount of resources. Moreover, the champions used in that role greatly enhanced the tempo of the games. However, everything changed with the LoL 9.2 patch. The experience given by each of the camps has been reduced by lowering the progression factor of the neutral monsters. Small camps fall from 50% to 25%, large camps from 57% to another 25%, and Rift Scuttler from 100% to 80%.

The junglers will now either require getting their ganks right in the initial stages, or spending more time farming to get the same level of farm as they did in the previous patch.

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