The Fortnite developer has long been committed to electronic sports. In the middle of the year 2018, Epic Games declared its intention to invest 100 million dollars in the Fortnite Competitive Landscape throughout the entire year. However, in the beginning, the company had not defined how to present the competitive structure and was looking for the one that will be the best hybrid of fierce competition and entertainment.
2018 served as a testing ground for several things. It was done to test the power of Fortnite beyond the casual game, as a product for the masses. Moreover, Epic Games also tried different models of competition, types of tournaments and format to unravel a compendium of possibilities that nobody had yet marked as standard in electronic sports.
Both PlayerUnknown’s Battlegrounds (PUBG) and Fortnite opened a path that moved away from the traditional team games. PUBG opted for a wider offer, with squad tournaments above all; the game of Epic Games chose to bet heavily on solo and duo events.
A path of light and shadow
Epic Games has organized more than 30 events of all kinds between North America and Europe. Moreover, they also arranged some smaller and more localized events along with massive online qualifiers. The Battle Royale has left a trail of millions of dollars and has quickly become one of the most prominent eSports titles for players and the public.
The so-called Skirmish events, with a presence during Spring, Summer, and Fall were for a long time in the spearhead of the Fortnite Competitive Landscape structure. However, in Winter, the system changed and the Skirmish label took a backseat with Winter Royale. The distinctive point of this tournament was its total openness to the community. Epic Games wanted to encourage all players interested in the Fortnite Competitive Landscape to dream of the win and a few extra zeros in their current account. Unfortunately, the initiative failed since the events were crowded with cheaters.
Things could get only better
In the newly published article, the developer has reaffirmed their commitment to their attitude of ” zero tolerance ” against those players who carry out illegal actions. The creators acknowledge their boombox mistake and have also affirmed that they know how to take care of the competitive landscape to reach new heights. Of course, throughout this process, there might be some setbacks, but they can only become stronger with time.
At the moment the company has shared only part of its plan for the Fortnite Competitive Landscape. However, it will give more information in near future. Despite the little revealed until now, the competitive Fortnite scene will be very different in 2019. One of the developers of the company has confirmed the part of the strategy. Epic Games wants to host fewer tournaments in the initial months of 2019 to understand the circuit.
They have also confirmed that the retransmissions of the tournaments will be available on the company’s own platform. It will be interesting to see the impact of the broadcast. Though not rebroadcasting the events through Twitch would be a huge gamble for the developer.