Esports or electronic sports have excelled in recent years in an impressive way. There are people and organizations working for eSports to be considered an Olympic sport. Now the future of Esports holds right in the hands of the new organizations and event sponsors.
But how true is it that a videogame can be positioned as a sport? Is it true that it goes beyond a passing fad and will become the new entertainment with thousands of fans? If so, how can you explain the peaks of popularity that are diluted by the appearance of a new title of the competition? We have prepared an analysis so you can draw your own conclusions.
The start of eSports industry
In 1972, the Intergalactic Spacewar Olympics event was held, to which Stanford University was invited to hold a Spacewar game competition. The grand prize was an annual subscription to the Rolling Stones magazine. Many years have passed and video games, as well as competitions, have evolved a lot. Especially in recent years since they have become the boom that moves demographic and economic mass.
In 2011, the first League of Legends World Championship was held in a small joint. It was organized in such conditions that do not resemble any show it has today. But the really interesting thing is that in just a few years Riot Games positioned World Championship as one of the most watched eSports titles in the world.
It is true that before the LoL boom there was a great number of electronic sports events. But it is essential to take into consideration as an axial axis of the great growth of the industry. On the other hand, Blizzard recently decided to eliminate the competitive Heroes of Storm.
Esports: sports, fashion or entertainment?
In turn, the community is so malleable that it turns to new genres leaving behind other games. What obviously gives rise to the fact that it is not possible to develop a competitive course in one game. Since at every moment we must start from scratch. This exactly happened to LoL when the Battle Royale games began to become famous, such as PUBG and Fortnite.
Without going further, two days of its release the new game Apex Legends has exceeded Fortnite in users and viewers on Twitch. What is this all about? Mainly to the vertiginous growth and evolution of technology. Nowadays it is impossible to remain constant.
The future of Esports
The most probable thing is that videogame competitors do not disappear. Being something new has its own evolution. Trying to compare them to another eSports title is useless since they prosper on their own terrain. Esports will surely evolve to its own terms and it will find its way of relating to the audience.
In the long run, companies have to adapt to the models of other titles. Because otherwise, they would go extinct. While we must accept that we are not loyal to a single title. As fanatics and lovers of video games, we predict a spectacular future for eSports despite all these ups and downs.